WEBVTT 00:19.629 --> 00:21.851 Hunter is a joint and combined exercise 00:21.989 --> 00:24.100 consisting of the United States Armed 00:24.100 --> 00:27.040 Forces as well as all the five nations . 00:27.670 --> 00:29.614 Resolute Hunter is the culminating 00:29.614 --> 00:31.729 exercise for the miser students , the 00:31.739 --> 00:33.795 maritime intelligence , surveillance 00:33.795 --> 00:36.090 and reconnaissance students that go 00:36.099 --> 00:39.470 through the Nordic wt I course . So in 00:39.479 --> 00:41.535 a way we're out here to support them 00:41.535 --> 00:43.757 but also getting after our own training 00:43.757 --> 00:46.259 objectives . So in this scenario , Camp 00:46.270 --> 00:48.214 Fallon is forward deployed nowhere 00:48.214 --> 00:50.381 marines . So you're still deploying to 00:50.381 --> 00:52.437 austere environments . It's not that 00:52.437 --> 00:54.492 bad right now , but it has been like 00:54.492 --> 00:57.169 101 degrees over the past weeks , most 00:57.180 --> 00:59.750 days . So that's provided a lot of 00:59.759 --> 01:02.040 challenges to overcome . Normally with 01:02.049 --> 01:05.690 intelligence are like weapons or 01:05.699 --> 01:07.921 computers . So just figuring out how to 01:07.921 --> 01:10.088 keep them cool , keep them employed in 01:10.088 --> 01:12.143 a way in which they don't overheat . 01:12.980 --> 01:15.449 Also , it's given a lot of our system 01:15.459 --> 01:17.459 set up marines , the opportunity to 01:17.459 --> 01:19.626 come out here and actually establish a 01:19.626 --> 01:22.279 SJW network outside of a hardened 01:22.290 --> 01:24.401 structure . So looking forward in the 01:24.401 --> 01:26.568 future , that's definitely things that 01:26.568 --> 01:28.734 they will have to accomplish to set up 01:28.734 --> 01:30.401 networks , be able to conduct 01:30.401 --> 01:32.401 intelligence , utilizing all of our 01:32.401 --> 01:34.512 assets without having the luxury of a 01:34.512 --> 01:36.724 hardened structure or a forward 01:36.735 --> 01:39.375 operating base . That's the fine , I 01:39.385 --> 01:41.385 think most interesting points we've 01:41.385 --> 01:43.607 learned out here is really the emphasis 01:43.607 --> 01:47.430 on com pathways making sure that 01:47.519 --> 01:49.629 ground units can talk to air units , 01:49.800 --> 01:51.856 air units can talk to ground units , 01:52.309 --> 01:54.087 air units can talk to different 01:54.087 --> 01:56.253 intelligence entities outside of their 01:56.253 --> 01:58.253 own unit level intelligence so that 01:58.253 --> 01:58.199 everyone can talk to each other . 01:58.209 --> 02:00.265 Everyone can pass reporting in a way 02:00.265 --> 02:02.419 that's efficient and everyone can 02:03.580 --> 02:05.802 really be on the same sheet of music to 02:05.802 --> 02:08.110 support not only battle tracking , but 02:08.119 --> 02:09.952 also eventually the targeting of 02:09.952 --> 02:10.509 adversary assets .